Proceedings of the The third workshop on Procedural Content Generation in Games

Bibliográfalaš dieđut
Materiálatiipa: Elektrovnnalaš E-girji
Giella:eaŋgalasgiella
Almmustuhtton: Association for Computing Machinery (ACM), 5/29/12
Fáttát:
Liŋkkat:Full text available on Research4Life (ACM)

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