Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques
| Hōputu: | Tāhiko īPukapuka |
|---|---|
| Reo: | Ingarihi |
| I whakaputaina: |
Association for Computing Machinery (ACM),
6/9/12
|
| Ngā marau: | |
| Urunga tuihono: | Full text available on Research4Life (ACM) |
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